
Silent Twilight
Gallente
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Posted - 2011.08.25 22:21:00 -
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Machine Info * OS version: winXP Pro SP3 32-bit * CPU: Core 2 Duo @ 3.00 GHz * GPU: nVidia GeForce 8800GT * RAM: 2 GB * Were you running more than one EVE client? - Just one * Graphic setting of the client (low / medium / high): Present interval - one, Drone models, turret efects and camera shake off; resource cache, HDR, anti-aliasing - disabled; post-processing - low; shaders, LOD, and textures - high; shadow quality - disabled, inferior effects - medium. Window mode at the time of POS bashing, fullscreen during the gate fight.
User Experience * Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 20-25 o Zoomed in: 20-25 Both zoomed in and out average FPS about 11 during the POS shooting
* Did you experience any disconnects, complete freezes or crashes? No.
* Describe your experience, make comments, suggestions, etc.: POS bashing part was probably the worst experience I've ever had out of about 10 mass-tests I took part in. I was in an Ishtar. Module lag was about 2 minutes. Drones acted very weird too: I had them in groups and tried to launch the sentry group. As they did not come out, I tried to launch them again a few more times and every time got "all items are busy" notification. They also were displayed strangely in the bay. Initially, the whole group was stacked into (5), and normally after the first launch they would become separated. But this time, although they did not launch, the group became split right in the bay: 4 sentries separately and then one with (4) at the end, as if I had 8 sentries total. Afterwards, when left-clicking one of them in the bay list, I noticed that its icon is visible in space near me, as if it was actually out, but that wasn't shown in the drone window. And the command list for the selected sentries in the bay was the same as it would be for the launched ones. So I tried to order "engage target", and it worked: they started shooting the POS. So it seems, that due to the lag drone window became bugged and wasn't displaying their status correctly. Besides that, some time after I locked the tower I couldn't lock any ship. Just got looped targeting animation. At some point there was also a chat freeze, when I couldn't switch between tabs. And after it was ordered to dock, and the majority of the fleet did so, I couldn't neither scoop the drones (their icons were still visible in space), nor warp out. Got to the station right when it was announced to undock, and even near the station still got sentry lag for some time. Unfortunately, didn't run logserver this time.
Nothing like described above happened during the gate fight in Poitot. It was quite a smooth fight with little or no module lag and normal drone response.
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